A downloadable game for Windows

This is based on an old Atari game where a duck chases you though levels but instead mine is a platformer so instead there are 50 levels that you have to get through and here are all the updates so far that I haven't published yet.

Beta 1.0 Update: first release. 

Beta 1.1 Update: made level 1 easier and changed the character to the original and added 10 new levels. 

Beta 1.11 Update: made level 18 easier and changed some code. 

Beta 1.111 Update: added a level counter. 

Beta 1.2 Update: added 10 new levels.

Beta 1.21 Update: added an FPS counter. and fixed level 17.

Beta 1.211 Update: fixed level 9 and level 25. made level 1 easier again.

Beta 1.3 Update: Unkown.

Release 1.0 Update: Finaly a new release of my game fixed level 30 and added 10 new levels.

Release 1.01 Update: Changed Title Changed player sprite fixed level bugs added stopwatch and added sounds.

Release 1.1 Update: Added 10 new levels added main menu screen with music updated the sounds and added easter eggs.

Release 1.11 Update: Fixed getting stuck in walls at the end.

Release 1.2 Update: Fixed level bugs made some levels easier made the main menu loop longer and removed easter eggs.

Note - Mobile and MacOS not supported.


Download

Download
Latest - Obelisk Release 1.2.zip 110 MB
Download
Obelisk Release 1.11.zip 110 MB
Download
Obelisk Release 1.1.zip 110 MB
Download
Obelisk Release 1.01.zip 108 MB
Download
Block Jump Release 1.0.zip 108 MB
Download
Block Jump Beta 1.3.zip 108 MB
Download
Block Jump Beta 1.0.zip 108 MB

Install instructions

step 1: download the file.

step 2: extract the file into a folder on the desktop.

step 3: open the .exe that says obelisk-release.

Comments

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well, got stuck in wall anyways :-)
cause like in on room the exit was at bottom right, pretty high ceiling there, so i exited jumping.
and the next room had very narrow entrance in the bottom left, so my previous position near the high ceiling was now in the wall above the narrow path in the next room.
maybe jsut set fixed spawn points for each room nd cancel any previous jumps for previous rooms :-)

thanks ill try and fix it